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March 01, 2004

OneWord: Continue

Continues in video games are important. Back in the olden days there was no such thing as continues. Which really sucked because you never saw more than the first level or two of a game. More important than continues though, are saves. This is one reason I love gaming on the GameBoy Advance, because most games let you save anywhere since they realize you may only be able to play for a few minutes at a time, considering it is a portable game machine. Other set-top systems force you to do silly things like only save at certain points, collect items that allow you to save, etc. These serve no purpose other than to make you backtrack and go over the same part of a level over and over to make the game seem to last longer. I don’t appreciate it. If they want to make the game more difficult or longer, they should add more puzzles, more story, more levels, etc. Not make the gameplay unfair.

Posted by derek at March 1, 2004 04:57 PM | TrackBack

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