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The only thing cooler than beating Super Mario Bros. 3 (WMV File) in 11 minutes, is how perfectly the levels are designed, allowing you to pass most of them just by bouncing off the enemies heads, which are all perfectly spaced to allow you to do so. I’ve always loved the levels in Mario games and some other 2D platformers. The attention to detail is amazing as far as that kind of thing goes, they take every little speed and placement into consideration and it all works perfectly. Some of the 3D platformers are also pretty clever, but a lot of them have so many controls and different maneuvers these days that you can’t even pay attention to the level, because you’re so worried about having the right gun selected or pressing the right combo. Not that that is all bad… I’m not just pining for the old days or anything. I just think most of the Mario games were absolutely perfect, given the technology they had available at the time.
A more recent platformer that has captured that spirit I think is Ratchet and Clank, which was one of my favorite recent games. I haven’t played the second one yet but the first one was very creative, with a great story, clever level design, a couple of fun mini games, and some very creative uses for the various weapons you have available. But most importantly the puzzles were fun and made sense, rather than a lot of games where a puzzle consists of “here is a red door, you can’t get passed it until you find a red key hidden in another part of the level!”. Plus Ratchet and Clank has really funny commercials. :)
Posted by derek at November 25, 2003 09:30 AM | TrackBackAre the Ratchet and Clank commercials those ones that have people inventing wierd weapons and transforming their friends into chickens - or making a really powerful electromagnet - or shooting their friends into space?
_Those_ are good commercials. It’s for some video game but I can’t really remember:
“The Chicken-afier - another weapon not fit for this world.”
Oh and by the way - its kinda hard to read the comments on this site because of the background on the pop-up window. :D Really like your blog, though.
tom
Posted by: tom at November 25, 2003 04:41 PMForget that - they don’t come in a pop-up window anymore I guess.
Posted by: tom at November 25, 2003 04:42 PMYes, those are the commercials… :) And where the guy tries to walk up a wall with anti-gravity boots and floats away into space. hahahah
Posted by: Derek at November 25, 2003 04:49 PMThat SMB3 video is the sickness. Ratchet & Clank commercials are the double sickness.
Posted by: Scrivs at November 28, 2003 08:19 PMOh and to get rid of this popup on the homepage just change the link to permalink#comments
Posted by: Scrivs at November 28, 2003 08:20 PMDone, thanks for the tip scrivs. That fixes my background problem and me being too lazy to fix it.. :)
Posted by: Derek at November 28, 2003 10:18 PMI agree exactly what you say… Mario games all rock. They are evenly spaced out if you just run and jump on everyone. :)
Posted by: Chrisz0rz at December 8, 2003 11:59 PMSuper mario bros 3 is one of my most favorite games of all time. I used to play it all the time when I had my nintendo. I wold kill to play that game again.
Posted by: alvine karugu at December 31, 2003 10:06 PMSuper mario bros 3 is one of my most favorite games of all time. I used to play it all the time when I had my nintendo. I wold kill to play that game again.
Posted by: alvine karugu at December 31, 2003 10:06 PM